********************* Recipe Glass Panel ********************* a cube appears add another cube and a cylinder. add a sphere, place atop the cube color the sphere and cylinder. deform the new cube to make a panel. ctrl-w - save your work! click on shading. click on Add New. activate and fiddle with the Ray Transp settings. (this differs from Z-Transp and takes more time to render. it is more realistic) touch IOR (index of refraction. 1.80 is about right for glass.) ctrl-w - save your work! View | Render Frame ************************************