interface: "ohomohok" one hand on mouse (LMB, MMB, RMB) one hand on keys Ctrl-W Save Ctrl-S Save scene navigation: MMB & Move Turn the scene round in 3 dimensions Roll MMB Zoom in and out (zooming inside objects show the insides - don't get confused!) Shift+MMB Pan scene left/right, up/down LMB Set cursor position RMB Select Object SpaceBar Work Menu add objects plane cube circle uvsphere icosphere cylinder cone edit select transform manipulate objects TAB switches object/edit mode Ctrl-SpaceBar Combo Manipulator rotate (3 vectors) translate scale RMB select vertices & faces Letter Keys R rotate faces/object G grab-move faces/object S scale faces/object E extrude edit mode region, faces, edges, vertices select vertices join objects - object mode SpaceBar object join objects subtract object from another - ? subdivide faces, sets of vertices buttons window mesh tools panel subdivide button subsurf (manage a visible shape within a framework) buttons window modifiers add modifier sculpt materials textures lighting camera position direction movement concept of animation with frames paths tweening saving to file Ctrl-W rendering saving to video formats resolution FramesPerSecond video editing video track sound track ************************** RECIPES Solar System Music Box Logo ************************** Solar System Add 5 UV spheres sphere1: sun (surrounds/covers the lamp) sphere2: planet 1 small sphere3: planet 2 larger sphere4: planet 3 largest sphere5: planet 3's small moon sink the default plane or delete it S to scale each planet select each planet: mode: edit context editing links & materials Set Smooth button: texture panel:texture texture type:distorted noise set texture to clouds? set texture to image map of mars? panel: modifiers addmodifier subsurf (smooth the roundness) subsurf UV apply select sun: context: shading button: materials first Links and Pipeline click Add New: opens new panel panel: Mirror Transp Ray Transp ON panel: Links and Pipeline Halo ON halo size: 0.50 hard: 50 add: 0.0 panel:Material halo color: set bright yellow button: texture panel:texture texture type:distorted noise possible to set a texture and then set emit to a strong level? set smooth off? place stars: context: shading button:world panel:mist/stars Stars ON set sky color: context: shading button:world panel:world click color bar, select dark blue set world scene context:scene button:render panel:format select HD 1920x1080 select file format:jpeg render scene (several command options) top menu Render Current Frame F12 context:scene button:render panel:render click Render F3 to save rendering to a file set animation paths set camera paths animate scene save rendered animation to a file play animation movie file ********************* Recipe Dreidl cube extrude the spinning point on bottom of cube add a cylinder to the top of the cube for handle extrude four faces of cube sculpt four faces of cube add color add texture add empty to guide the spinning maybe make duplicate tops make a track to guide the top on a path when spinning round move the camera to show top from several points ***************** images 1024 x 720 Web Resources www.habarbadi.com Blender Foundation www.blender.org The Big Buck Bunny Movie An example of what can be done with Blender! http://youtube.com/watch?v=YE7VzlLtp-4 --------